New Attenuation Model


The attenuation model has been changed for all shaders now.  You will notice better control that fits a "2D style" game.

  • The falloff variable now is simply in the range 0 to 1.  When it is at 1 the edge of the light will be "hard".
  • Intensity is more intuitive now and when set to 0 it the light will be completely off.

Files

Eclipse Light Engine for GameMaker 128 MB
Apr 03, 2023

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